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ATLAS@CHI2022

April 28, 2022

ATLAS researchers will present six published works and two workshops at the 2022 ACM Special Interest Group on Computer-Human Interaction (SIGCHI), the world’s preeminent forum for the field of human-computer interaction. The conference, commonly referred to as “CHI,” will be held hybrid-onsite April 30-May 6, 2022 in New Orleans.

composite of images illustrating ctrl.alt.gdc winners

Four ATLAS teams selected for coveted GDC showcase

Jan. 19, 2022

Miniature cardboard arcades, ketchup and mustard bottle game controllers, physically mining for cryptocurrency and manic pizza, candy and gold stock trading over the phone: These are the concepts behind four games developed in CU «Ƶ's ATLAS Institute that have been selected to participate in alt.ctrl.GDC 2022, a coveted showcase of...

A Tinycade console with a hand gripping a "claw" controller

Tinycade empowers novices to design and build arcade-like games

Jan. 13, 2022

Limited by materials available at home during the pandemic, ATLAS PhD student Peter Gyory and a team of ACME Lab researchers developed Tinycade—a platform for DIY game controllers that anyone, including novices, can use to design and build arcade-like games using household materials such as cardboard, mirrors and hot glue.

Hands playing HOT SWAP, a game where the controllers are reconfigurable.

ACME Lab: Creating technologies to support creativity

Dec. 6, 2021

ATLAS recently released a new video that celebrates the ACME Lab and its commitment to designing technologies to support creativity. Directed by Professor Ellen Do, the lab researches computational tools for design, creativity, cognition, tangible and embedded interaction, and computing for health and wellness.

Animated view of a castle with trees around it, as well as showing where variables are chosen in the VR world of Popo.

POPO lets novices program from inside their VR surroundings

Nov. 9, 2021

Julia Uhr, an ATLAS PhD student and researcher in the ACME Lab, has created a fun 3D visual programming language that empowers novice coders to create customized VR environments while inside those environments.

augmented reality view of a battery energy storage container

Augmented reality technology to give battery storage facility workers "X-ray" vision

Sept. 16, 2021

To assist first responders and site operators, the ACME Lab developed ARMAS—augmented reality maintenance and safety—a marker-based AR system that lets the user see color-coded visualizations of battery cells inside containers.

Sandra Bae

Sandra Bae receives ARCS and KASF scholarships

Sept. 8, 2021

ATLAS PHD Student Sandra Bae recently received a $6,500 Achievement Reward for College Scientists (ARCS) Scholarship for the 2021-2022 academic year on behalf of CU «Ƶ's College of Engineering & Applied Science. In early August, Bae also received a $2,000 scholarship from the Korean American Scholarship Foundation (KASF). ARCS ®...

Ellen Do

Ellen Do co-chairs ACM Creativity & Cognition 2021

June 21, 2021

​Ellen Do, professor of computer science with the ATLAS Institute, has a long history of doing community outreach and service for the ACM Creativity & Cognition Conference, and this year is no exception.

LoopSketch logo on top with Chromapraxis on the bottom.

ATLAS research spins off to Catalyze CU

June 21, 2021

Two teams from the ATLAS Institute were selected to participate in Catalyze CU, a highly selective, summer-long startup accelerator that combines world-class mentorship, funding and dedicated co-working space.

Marquee of the «Ƶ Theatre with the NVC 14 on it with photos of Kailey Shara and Darren Sholes and their projects surrounding it

ATLAS PhD students compete for NVC 14 "Audience Choice Award"

April 13, 2021

On April 13, the audience of the New Venture Challenge 14 will vote for their favorite startup, including two teams headed by ATLAS PhD students, with the winner taking home a $1,000 "Audience Choice Award."

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