zheng /atlas/ en ATLAS in Ireland: 12 community members present at TEI’24 /atlas/2024/02/09/atlas-ireland-12-community-members-present-tei24 <span>ATLAS in Ireland: 12 community members present at TEI’24</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2024-02-09T12:05:23-07:00" title="Friday, February 9, 2024 - 12:05">Fri, 02/09/2024 - 12:05</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/screenshot_2024-02-09_at_12.09.34_pm.png?h=8681559e&amp;itok=KvBy9zBf" width="1200" height="800" alt="Art and Demo Exhibition Venue building on the harbor in Cork, Ireland"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/729" hreflang="en">alistar</a> <a href="/atlas/taxonomy/term/342" hreflang="en">devendorf</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/168" hreflang="en">feature</a> <a href="/atlas/taxonomy/term/514" hreflang="en">gyory</a> <a href="/atlas/taxonomy/term/731" hreflang="en">living matter</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/376" hreflang="en">unstable</a> <a href="/atlas/taxonomy/term/883" hreflang="en">yang</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <a href="/atlas/michael-kwolek">Michael Kwolek</a> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-text" itemprop="articleBody"> <div> <div class="align-right image_style-small_500px_25_display_size_"> <div class="imageMediaStyle small_500px_25_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/small_500px_25_display_size_/public/article-image/93b9319e-7438-f5ee-2a56-bc5dd1fd765d.png?itok=R-va1_rw" width="375" height="375" alt="TEI 2024 logo"> </div> </div> <p>ATLAS is well-represented at #TEI2024 - the 18th ACM International Conference on Tangible, Embedded and Embodied Interaction. This year’s conference, in Cork, Ireland, celebrates “cutting-edge scientific research and art that is on the edge of disciplines and on the edge of new unique developments and possibilities.”</p><p>Research from 12 members of the ATLAS community including faculty, alumni and students is featured at the conference. The work spans a range of disciplines, including weaving, biomaterials, mixed reality and robotics. In addition, ACME Lab director, Ellen Do, acted as Co-Chair of Graduate Student Consortium; PhD student, Sandra Bae, was an Associate Chair for Pictorials; and ATLAS PhD alum, Fiona Bell, was an Associate Chair for Papers.</p><p><strong>Research ATLAS PhD students presented at TEI’24</strong><br><br><a href="https://doi.org/10.1145/3623509.3633358" rel="nofollow"><strong>Loom Pedals: Retooling Jacquard Weaving for Improvisational Design Workflows</strong></a><br><a href="/atlas/shanel-wu" rel="nofollow"><strong>Shanel Wu</strong></a><strong>, </strong><a href="/atlas/xavier-corr" rel="nofollow"><strong>Xavier A Corr</strong></a><strong>, Xi Gao, </strong><a href="/atlas/sasha-de-koninck" rel="nofollow"><strong>Sasha De Koninck</strong></a><strong>, Robin Bowers, and</strong><a href="/atlas/laura-devendorf" rel="nofollow"><strong> Laura Devendorf</strong></a></p><p><strong>Abstract</strong>: We present the Loom Pedals, an open-source hardware/software interface for enhancing a weaver’s ability to create on-the-fly, improvised designs in Jacquard weaving. Learning from traditional handweaving and our own weaving experiences, we describe our process of designing, implementing, and using the prototype Loom Pedals system with a TC2 Digital Jacquard loom. The Loom Pedals include a set of modular, reconfigurable foot pedals which can be mapped to parametric Operations that generate and transform digital woven designs. Our novel interface integrates design and loom control, providing a customizable workflow for playful, improvisational Jacquard weaving. We conducted a formative evaluation of the prototype through autobiographical methods and collaboratively developed future Loom Pedals features. We contribute our prototype, design process, and conceptual reflections on weaving as a human-machine dialog between a weaver, the loom, and many other agents.</p><p><a href="https://doi.org/10.1145/3623509.3633386" rel="nofollow"><strong>Bio-Digital Calendar: Attuning to Nonhuman Temporalities for Multispecies Understanding</strong></a><br><a href="/atlas/fiona-bell" rel="nofollow"><strong>Fiona Bell</strong></a><strong>, </strong><a href="/atlas/joshua-coffie" rel="nofollow"><strong>Joshua Coffie</strong></a><strong>, and </strong><a href="/atlas/mirela-alistar" rel="nofollow"><strong>Mirela Alistar</strong></a></p><p><strong>Abstract</strong>:&nbsp;We explore how actively engaging with the temporalities of a nonhuman organism can lead to multispecies understanding. To do so, we design a bio-digital calendar that brings attention to the growth and health of kombucha SCOBY, a symbiotic culture of bacteria and yeast that lives in a tea medium. The non-invasive bio-digital calendar surrounds the kombucha SCOBY to track (via sensors) and enhance (via sound) its growth. As we looked at and listened to our kombucha SCOBY calendar on a daily basis, we became attuned to the slowness of kombucha SCOBY. This multisensory noticing practice with the calendar, in turn, destabilized our preconceived human-centered positionality, leading to a more humble, decentered relationship between us and the organism. Through our experiences with the bio-digital calendar, we gained a better relational multispecies understanding of temporalities based on care, which, in the long term, might be a solution to a more sustainable future.</p><p><a href="https://doi.org/10.1145/3623509.3633395" rel="nofollow"><strong>Wizard of Props: Mixed Reality Prototyping with Physical Props to Design Responsive Environments</strong></a><br><strong>Yuzhen Zhang, Ruixiang Han, </strong><a href="/atlas/ran-zhou" rel="nofollow"><strong>Ran Zhou</strong></a><strong>, </strong><a href="/atlas/peter-gyory" rel="nofollow"><strong>Peter Gyory</strong></a><strong>, </strong><a href="/atlas/clement-zheng" rel="nofollow"><strong>Clement Zheng</strong></a><strong>, Patrick C. Shih, </strong><a href="/atlas/ellen-yi-luen-do" rel="nofollow"><strong>Ellen Yi-Luen Do</strong></a><strong>, Malte F Jung, Wendy Ju, and </strong><a href="/atlas/daniel-leithinger" rel="nofollow"><strong>Daniel Leithinger</strong></a></p><p><strong>Abstract</strong>:&nbsp;Driven by the vision of future responsive environments, where everyday surroundings can perceive human behaviors and respond through intelligent robotic actuation, we propose Wizard of Props (WoP): a human-centered design workflow for creating expressive, implicit, and meaningful interactions. This collaborative experience prototyping approach integrates full-scale physical props with Mixed Reality (MR) to support ideation, prototyping, and rapid testing of responsive environments. We present two design explorations that showcase our investigations of diverse design solutions based on varying technology resources, contextual considerations, and target audiences. Design Exploration One focuses on mixed environment building, where we observe fluid prototyping methods. In Design Exploration Two, we explore how novice designers approach WoP, and illustrate their design ideas and behaviors. Our findings reveal that WoP complements conventional design methods, enabling intuitive body-storming, supporting flexible prototyping fidelity, and fostering expressive environment-human interactions through in-situ improvisational performance.</p><p><a href="https://doi.org/10.1145/3623509.3634740" rel="nofollow"><strong>Making Biomaterials for Sustainable Tangible Interfaces</strong></a><br><a href="/atlas/fiona-bell" rel="nofollow"><strong>Fiona Bell</strong></a><strong>, </strong><a href="/atlas/shanel-wu" rel="nofollow"><strong>Shanel Wu</strong></a><strong>, Nadia Campo Woytuk, </strong><a href="/atlas/eldy-lazaro" rel="nofollow"><strong>Eldy S. Lazaro Vasquez</strong></a><strong>, </strong><a href="/atlas/mirela-alistar" rel="nofollow"><strong>Mirela Alistar</strong></a><strong>, and Leah Buechley</strong></p><p><strong>Abstract</strong>:&nbsp;In this studio, we will explore sustainable tangible interfaces by making a range of biomaterials that are bio-based and readily biodegradable. Building off of previous TEI studios that were centered around one specific biomaterial (i.e., bioplastics at TEI’22 and microbial cellulose at TEI’23), this studio will provide participants the ability to experience a wide variety of biomaterials from algae-based bioplastics, to food-waste-based bioclays, to gelatin-based biofoams. We will teach participants how to identify types of biomaterials that are applicable to their own research and how to make them. Through hands-on activities, we will demonstrate how to implement biomaterials in the design of sustainable tangible interfaces and discuss topics sensitized by biological media such as more-than-human temporalities, bioethics, care, and unmaking. Ultimately, our goal is to facilitate a space in which HCI researchers and designers can collaborate, create, and discuss the opportunities and challenges of working with sustainable biomaterials.</p><p><a href="https://dl.acm.org/doi/10.1145/3623509.3634899" rel="nofollow"><strong>Paper Modular Robot: Circuit, Sensation Feedback, and 3D Geometry</strong></a><br><a href="/atlas/ruhan-yang" rel="nofollow"><strong>Ruhan Yang</strong></a></p><p><strong>Abstract</strong>: Modular robots have proven valuable for STEM education. However, modular robot kits are often expensive, which makes them limited in accessibility. My research focuses on using paper and approachable techniques to create modular robots. The kit’s design encompasses three core technologies: paper circuits, sensation feedback mechanisms, and 3D geometry. I have developed proof-of-concept demonstrations of technologies for each aspect. I will integrate these technologies to design and build a paper modular robot kit. This kit includes various types of modules for input, output, and other functions. My dissertation will discuss the development of these technologies and how they are integrated. This research will address the considerations and techniques for paper as an interactive material, providing a guideline for future research and development of paper-based interaction.</p><p>&nbsp;</p></div> </div> </div> </div> </div> <div>Research from 12 members of the ATLAS community including faculty, alumni and students is featured at the 18th ACM International Conference on Tangible, Embedded and Embodied Interaction.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Fri, 09 Feb 2024 19:05:23 +0000 Anonymous 4676 at /atlas How to turn throwaway cardboard into a DIY arcade game /atlas/tiny-cardboard-arcade-games <span>How to turn throwaway cardboard into a DIY arcade game</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2022-07-22T10:30:31-06:00" title="Friday, July 22, 2022 - 10:30">Fri, 07/22/2022 - 10:30</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/tinycade6.jpg?h=2432a992&amp;itok=FfAECz9H" width="1200" height="800" alt="two cardboard tinycades side by side"> </div> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/514" hreflang="en">gyory</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/374" hreflang="en">phdstudent</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-row-subrow row"> <div class="ucb-article-text col-lg d-flex align-items-center" itemprop="articleBody"> </div> <div class="ucb-article-content-media ucb-article-content-media-right col-lg"> <div> <div class="paragraph paragraph--type--media paragraph--view-mode--default"> </div> </div> </div> </div> </div> </div> </div> <div>Like many people across Colorado, Peter Gyory spent the height of the COVID-19 pandemic sitting at home with nothing to do. Then the ATLAS-based PhD candidate and game designer looked around his apartment: “I was surrounded by cardboard. I thought: ‘How could I make a game out of that?’”</div> <script> window.location.href = `https://colorado.edu/today/2022/07/20/how-turn-throwaway-cardboard-diy-arcade-game`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Fri, 22 Jul 2022 16:30:31 +0000 Anonymous 4438 at /atlas ACM C&C'22: Build Your Own Arcade Machine with Tinycade /atlas/2022/06/20/acm-cc22-build-your-own-arcade-machine-tinycade <span>ACM C&amp;C'22: Build Your Own Arcade Machine with Tinycade</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2022-06-20T14:47:11-06:00" title="Monday, June 20, 2022 - 14:47">Mon, 06/20/2022 - 14:47</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/peter_gyory_pictorial_copy.jpg?h=2d301e90&amp;itok=XvZWfp_t" width="1200" height="800" alt="Two hands playing on tinycade cardboard consoles"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/1459" hreflang="en">CC22</a> <a href="/atlas/taxonomy/term/1189" hreflang="en">banic</a> <a href="/atlas/taxonomy/term/420" hreflang="en">bethancourt</a> <a href="/atlas/taxonomy/term/963" hreflang="en">briefly</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/514" hreflang="en">gyory</a> <a href="/atlas/taxonomy/term/1177" hreflang="en">inbrief</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/1434" hreflang="en">owens</a> <a href="/atlas/taxonomy/term/374" hreflang="en">phdstudent</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/1393" hreflang="en">tinycade</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-row-subrow row"> <div class="ucb-article-text col-lg d-flex align-items-center" itemprop="articleBody"> <div><h3>&nbsp;</h3><p>Researchers from ATLAS Institute’s ACME Lab presented one pictorial and two graduate student symposium papers at the 14th ACM Creativity &amp; Cognition (C&amp;C), which took place&nbsp;June 20-23 in Venice, Italy. The theme of this year's conference was "Creativity, Craft and Design."</p><p>&nbsp;</p><h3><strong>Pictorial</strong></h3><h2><a href="/atlas/acme-lab" rel="nofollow"><strong>ACME Lab</strong></a></h2><p><strong><a href="https://programs.sigchi.org/c&amp;c/2022/program/content/83164" rel="nofollow">Build Your Own Arcade Machine with Tinycade</a>&nbsp;</strong>authored by&nbsp;<em><a href="/atlas/peter-gyory" rel="nofollow">Peter Gyory</a>, (ATLAS PhD student);&nbsp;<a href="/atlas/perry-owens" rel="nofollow">Perry Owens</a>, (Creative Industries master’s student);&nbsp;<a href="/atlas/matthew-bethancourt" rel="nofollow">Matthew Bethancourt,</a>&nbsp;(teaching associate professor and director of the Whaaat?! Lab;)&nbsp;<a href="/atlas/amy-banic" rel="nofollow">Amy Banic</a>, (visiting associate professor, ATLAS/computer science;)&nbsp;&nbsp;<a href="/atlas/clement-zheng" rel="nofollow">Clement Zheng</a>, (ATLAS post-doctoral research associate, PhD,&nbsp;Technology, Media &amp; Society ‘20) and&nbsp;<a href="/atlas/ellen-yi-luen-do" rel="nofollow">Ellen Yi-Luen Do</a>, (faculty, ATLAS/computer science).</em></p><p><a href="/atlas/tinycade" rel="nofollow">Tinycade</a>&nbsp;is a platform designed to help game designers build their own mini arcade games by hand. With this platform, one can craft functioning game controllers out of everyday materials such as cardboard and toothpicks.&nbsp; In this pictorial, the authors discuss the functionality of Tinycade and showcase three games that demonstrate the variety of controls possible with this platform.</p><h3>&nbsp;</h3><h3>Publication</h3><p><strong>Peter Gyory</strong>,&nbsp;<strong>Perry Y Owens</strong>,&nbsp;<strong>Matthew Bethancourt</strong>,&nbsp;<strong>Amy Banic</strong>,&nbsp;<strong>Clement Zheng</strong>,&nbsp;<strong>Ellen Yi-Luen Do</strong>. 2022.&nbsp;“Build Your Own Arcade Machine with Tinycade,” In&nbsp;<em>14th ACM conference on&nbsp;<a href="https://cc.acm.org/2022/conference-program/" rel="nofollow">Creativity &amp; Cognition</a></em>, (June 20-23, 2022—Venice, Italy).</p></div> </div> <div class="ucb-article-content-media ucb-article-content-media-right col-lg"> <div> <div class="paragraph paragraph--type--media paragraph--view-mode--default"> <div> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/article-image/peter_gyory_pictorial_copy_0.jpg?itok=JluHmHM_" width="1500" height="873" alt="Two hands playing on tinycade cardboard consoles"> </div> </div> </div> </div> </div> </div> </div> </div> </div> <div>Tinycade&nbsp;is a platform designed to help game designers build their own mini arcade games by hand. With this platform, one can craft functioning game controllers out of everyday materials such as cardboard and toothpicks.&nbsp; In this pictorial, the authors discuss the functionality of Tinycade and showcase three games that demonstrate the variety of controls possible with this platform.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Mon, 20 Jun 2022 20:47:11 +0000 Anonymous 4392 at /atlas ACME LAB @ ACM C&C /atlas/2022/06/02/acme-lab-acm-cc <span>ACME LAB @ ACM C&amp;C</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2022-06-02T14:33:59-06:00" title="Thursday, June 2, 2022 - 14:33">Thu, 06/02/2022 - 14:33</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/tinycade2.jpg?h=526e54de&amp;itok=NBiAjQqJ" width="1200" height="800" alt="cardboard controls for gaming"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/1227" hreflang="en">bae</a> <a href="/atlas/taxonomy/term/1189" hreflang="en">banic</a> <a href="/atlas/taxonomy/term/420" hreflang="en">bethancourt</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/168" hreflang="en">feature</a> <a href="/atlas/taxonomy/term/514" hreflang="en">gyory</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/1434" hreflang="en">owens</a> <a href="/atlas/taxonomy/term/374" hreflang="en">phdstudent</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/1393" hreflang="en">tinycade</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-row-subrow row"> <div class="ucb-article-text col-lg d-flex align-items-center" itemprop="articleBody"> <div><p>Researchers from ATLAS Institute’s <a href="/atlas/acme-lab" rel="nofollow">ACME Lab</a> will present one pictorial and two Graduate Student Symposium papers&nbsp;at the <a href="https://cc.acm.org/2022/" rel="nofollow">14th ACM Creativity &amp; Cognition (C&amp;C)</a>, which will take place June 20-23 in Venice, Italy. The theme of this year's conference is "Creativity, Craft and Design."&nbsp;<br><br> Professor <a href="/atlas/ellen-yi-luen-do" rel="nofollow">Ellen Yi-Luen Do</a>, director of the ACME Lab, who is serving on the steering committee for the C&amp;C conference series, is also the co-chair for the conference’s Graduate Student Symposium and <a href="https://cc.acm.org/2022/organizing-committee/" rel="nofollow">co-chair</a> for publicity. Besides being a co-author of the Tinycade paper, Do will also chair Session 7 on Sound and Music. Do also received a NSF grant (Award Abstract # <a href="https://www.nsf.gov/awardsearch/showAward?AWD_ID=2225941" rel="nofollow">2225941</a>) to support bringing graduate students to the conference.</p><p>Held every other year in an international location since 1993, C&amp;C serves as a gathering place for a diverse community of researchers, designers, engineers and artists who provide a cross-disciplinary perspective on creativity and cognition as well as technological innovation. It serves as a premier forum for presenting the world's best new research investigating computing's impact on and ability to promote creativity in all forms of human experience.&nbsp;<br> &nbsp;</p><h2>&nbsp;</h2></div> </div> <div class="ucb-article-content-media ucb-article-content-media-right col-lg"> <div> <div class="paragraph paragraph--type--media paragraph--view-mode--default"> <div> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/article-image/screen_shot_2022-06-06_at_5.12.43_pm.png?itok=8VHeLECV" width="1500" height="1168" alt="Toolkit made from cardboard to foster children’s data visualization literacy"> </div> </div> </div> </div> </div> </div> </div> </div> </div> <div>Researchers from ATLAS Institute’s ACME Lab will present one pictorial and two Graduate Student Symposium papers at the 14th ACM Creativity &amp; Cognition (C&amp;C), which will take place June 20-23 in Venice, Italy. The theme of this year's conference is "Creativity, Craft and Design."<br> </div> <script> window.location.href = `/atlas/acme-lab-acm-cc`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Thu, 02 Jun 2022 20:33:59 +0000 Anonymous 4363 at /atlas ATLAS@CHI2022 /atlas/2022/04/28/atlaschi2022 <span>ATLAS@CHI2022</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2022-04-28T10:14:11-06:00" title="Thursday, April 28, 2022 - 10:14">Thu, 04/28/2022 - 10:14</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/chi_2022.png?h=d6079b50&amp;itok=tXPZ9IMW" width="1200" height="800" alt="CHI 2022 logo"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/729" hreflang="en">alistar</a> <a href="/atlas/taxonomy/term/1227" hreflang="en">bae</a> <a href="/atlas/taxonomy/term/907" hreflang="en">bell</a> <a href="/atlas/taxonomy/term/1421" hreflang="en">choi</a> <a href="/atlas/taxonomy/term/923" hreflang="en">danielleszafir</a> <a href="/atlas/taxonomy/term/342" hreflang="en">devendorf</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/168" hreflang="en">feature</a> <a href="/atlas/taxonomy/term/1423" hreflang="en">frier</a> <a href="/atlas/taxonomy/term/735" hreflang="en">friske</a> <a href="/atlas/taxonomy/term/422" hreflang="en">hedayati</a> <a href="/atlas/taxonomy/term/1425" hreflang="en">keegan</a> <a href="/atlas/taxonomy/term/731" hreflang="en">living matter</a> <a href="/atlas/taxonomy/term/1422" hreflang="en">mcquaid</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/1375" hreflang="en">ofer</a> <a href="/atlas/taxonomy/term/771" hreflang="en">phd</a> <a href="/atlas/taxonomy/term/374" hreflang="en">phdstudent</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/747" hreflang="en">suzuki</a> <a href="/atlas/taxonomy/term/376" hreflang="en">unstable</a> <a href="/atlas/taxonomy/term/1301" hreflang="en">voida</a> <a href="/atlas/taxonomy/term/1299" hreflang="en">west</a> <a href="/atlas/taxonomy/term/1424" hreflang="en">wirfs-brock</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-text" itemprop="articleBody"> <div> <div class="align-right image_style-small_500px_25_display_size_"> <div class="imageMediaStyle small_500px_25_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/small_500px_25_display_size_/public/callout/chi_2022.jpg?itok=RcDEcyE-" width="375" height="223" alt> </div> </div> <p>ATLAS researchers will present six&nbsp;published works and two workshops at the 2022 ACM Special Interest Group on Computer-Human Interaction (SIGCHI), the world’s preeminent forum for the field of human-computer interaction. The conference, commonly referred to as “CHI,” will be held hybrid-onsite April 30-May 6, 2022 in New Orleans.<br><br>Researchers affiliated with Laura Devendorf’s <a href="/atlas/unstable-design-lab" rel="nofollow">Unstable Design Lab</a> will be presenting two workshops, one full paper and one journal article; Mirela Alistar’s <a href="/atlas/living-matter-lab" rel="nofollow">Living Matter Lab </a>authored two papers, one of which received a Best Paper Honorable Mention award. The <a href="/atlas/acme-lab" rel="nofollow">ACME Lab</a> collaborated with the VisuaLab (formerly with the ATLAS Institute) for one paper and ATLAS associated PhD students also will present one paper.<br><br>​​CHI Papers are publications of original research in the field of Human Computer Interaction that are read and cited worldwide, and have a broad impact on the development of HCI theory, method, and practice. It's a prestigious honor for papers to be accepted to CHI; within the last decade, the overall acceptance rate for CHI has only been 20-27 percent.</p><p>&nbsp;</p><h2><strong>CHI 2022&nbsp;papers, journal articles and workshops by ATLAS faculty and students</strong></h2><h3>Living Matter Lab</h3><p><a href="https://programs.sigchi.org/chi/2022/program/content/72096" rel="nofollow"><strong>ReClaym our Compost: Biodegradable Clay for Intimate Making</strong></a><strong>. [Best Paper Honorable Mention Award].</strong><br><a href="/atlas/fiona-bell" rel="nofollow"><em>Fiona Bell</em></a><em>, (PhD student, ATLAS); </em><a href="/atlas/netta-ofer" rel="nofollow"><em>Netta Ofer,</em></a><em> (research master’s student, ATLAS); &nbsp;</em><a href="/atlas/mirela-alistar" rel="nofollow"><em>Mirela Alistar</em></a><em>, (faculty, ATLAS/Computer Science).</em><br>This paper presents ReClaym: a clay-like material made from the makers’ own compost, reflecting the makers' relationship with food, applied manual fabrication techniques and design explorations. Through a process of Intimate Making with an intimate material, researchers used ReClaym to create a collection of applications, including garden paraphernalia, games and personal household items.&nbsp;</p><p><a href="https://programs.sigchi.org/chi/2022/program/content/71940" rel="nofollow"><strong>Biomaterial Playground: Engaging with Bio-based Materiality</strong></a>&nbsp;(interactivity paper)<br><a href="/atlas/fiona-bell" rel="nofollow"><em>Fiona Bell</em></a><em>, (ATLAS PhD student); &nbsp;</em><a href="/atlas/netta-ofer" rel="nofollow"><em>Netta Ofer</em></a><em>, (research master’s student, ATLAS); </em><a href="/atlas/hyelin-choi" rel="nofollow"><em>Hyelin Choi</em></a><em> (undergraduate student, Molecular Cellular and Developmental Biology); &nbsp;</em><a href="/atlas/ella-mcquaid" rel="nofollow"><em>Ella S McQuaid </em></a><em>(undergraduate student, Mechanical Engineering); </em><a href="/atlas/ethan-frier" rel="nofollow"><em>Ethan Frier </em></a><em>(MS, CTD—Creative Industries '21); </em><a href="/atlas/mirela-alistar" rel="nofollow"><em>Mirela Alistar</em></a><em>, (faculty, ATLAS/Computer Science)</em>.<br>In this work, researchers introduce a range of sustainable biomaterials including ReClaym, a clay-like material made from compost; Alganyl, an algae-based bioplastic; Dinoflagellates, bioluminescent algae; SCOBY, symbiotic cultures of bacteria and yeast; and Spirulina, nutrient-dense blue-green algae to create unique interactive interfaces. The researchers will present the biomaterials at CHI, where conference participants can engage with the biomaterials.</p><h3>&nbsp;</h3><h3>ACME Lab—Workshop Papers</h3><p><strong>Augmented Personification of Intelligent Music Tools for Creativity and Collaboration</strong><br>ACM CHI 2022 Workshop 47: <a href="https://teamdarmstadt.de/imi/" rel="nofollow">Intelligent Music Interfaces</a>:&nbsp;When Interactive Assistance and Augmentation Meet Musical Instruments&nbsp;.<br><a href="/atlas/torin-hopkins" rel="nofollow"><em>Torin Hopkins</em></a><em>&nbsp;(ATLAS PhD student), </em><a href="/atlas/rishi-vanukuru" rel="nofollow"><em>Rishi Vanukuru</em></a><em>&nbsp;(ATLAS PhD student),&nbsp;</em><a href="/atlas/che-chuan-suibi-weng" rel="nofollow"><em>Suibi Che-Chuan Weng</em></a><em>&nbsp;(Creative Industries master's student),&nbsp;</em><a href="/atlas/amy-banic" rel="nofollow"><em>Amy Banic</em></a><em>, (Visiting Associate Professor, Computer Science),&nbsp;</em><a href="/atlas/ellen-yi-luen-do" rel="nofollow"><em>Ellen Yi-Luen Do</em></a><em><strong>&nbsp;</strong>(Professor, ATLAS Institute &amp; Computer Science).</em></p><p><strong>Designing and Studying Social Interactions in Shared Virtual Spaces using Mobile Augmented Reality</strong><br>ACM CHI 2022 Workshop 46: <a href="https://sites.google.com/uci.edu/socialpresence-chi22workshop/home" rel="nofollow">Social Presence in Virtual Event Spaces</a><br><a href="/atlas/rishi-vanukuru" rel="nofollow"><em>Rishi Vanukuru,</em></a><em> (ATLAS PhD student), Amarnath Murugan, Jayesh Pillai, and </em><a href="/atlas/ellen-yi-luen-do" rel="nofollow"><em>Ellen Yi-Luen Do</em></a><em><strong>&nbsp;</strong>(Professor, ATLAS Institute &amp; Computer Science).&nbsp;</em></p><p><strong>What to Design Next: Actuated Materials and Soft Robots for Children</strong><br><em>A</em>CM CHI 2022 Workshop 39: Actuated Materials and <a href="https://www.softrobotics.io/chi22" rel="nofollow">Soft Robotics</a> Strategies for Human Computer Interaction Design.<br><a href="/atlas/chris-hill" rel="nofollow"><em>Chris Hill</em></a><em>&nbsp;(ATLAS PhD student),&nbsp;</em><a href="/atlas/ruojia-sun" rel="nofollow"><em>Ruojia Sun</em></a><em>, (ATLAS PhD student),&nbsp;</em><a href="/atlas/ellen-yi-luen-do" rel="nofollow"><em>Ellen Yi-Luen Do</em></a><em><strong>&nbsp;</strong>(Professor, ATLAS Institute &amp; Computer Science).</em></p><p><br>&nbsp;</p><h3>ACME Lab and VisuaLab* collaboration</h3><p><a href="https://programs.sigchi.org/chi/2022/program/content/68904" rel="nofollow"><em><strong>Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization</strong>&nbsp;</em></a><br><a href="/atlas/sandra-bae" rel="nofollow"><em>S. Sandra Bae</em></a><em>, (ATLAS PhD student), </em><a href="/atlas/clement-zheng" rel="nofollow"><em>Clement Zheng</em></a><em>, (ATLAS post-doctoral research associate, PhD; Technology, Media &amp; Society ‘20); </em><a href="/atlas/mary-etta-west" rel="nofollow"><em>Mary Etta West</em></a><em>, (PhD student, Computer Science); </em><a href="/atlas/ellen-yi-luen-do" rel="nofollow"><em>Ellen Yi-Luen Do</em></a><em>, (faculty, ATLAS/Computer Science); Samuel Huron, (faculty, Telecom - Institut Polytechnique de Paris); </em><a href="/atlas/danielle-szafir" rel="nofollow"><em>Danielle Albers Szafir</em></a><em> (UNC Chapel Hill, former ATLAS faculty)</em>.<br>Physicalizations are more than just physical representations of data. Each physicalization is also (un)consciously a product of different research communities physicalization is part of, specifically of their research perspective and values. But research currently lacks a synthesis across the different communities data physicalization sits upon, including their approaches, theories, and even terminologies. To bridge these communities synergistically, ATLAS researchers present a design space that describes and analyzes physicalizations according to three facets: context (end-user considerations), structure (the physical structure of the artifact), and interactions (interactions with both the artifact and data).&nbsp;</p><p><em>*Following Danielle Szafir's departure last summer, the ATLAS VisuaLab&nbsp;was closed</em></p><p>&nbsp;</p><h3>Unstable Design Lab&nbsp;</h3><p><a href="https://programs.sigchi.org/chi/2022/program/content/68969" rel="nofollow"><strong>The Eco-Technical Interface: Attuning to the Instrumental</strong></a><br><em>Maya Livio (PhD student, Intermedia Art, Writing and Performance); </em><a href="/atlas/laura-devendorf" rel="nofollow"><em>Laura Devendorf</em></a><em> (faculty, ATLAS/Information Science).</em><br>This paper introduces the concept of the eco-technical interface— which represents the sites at which human, non-human and technological interfaces overlap—as a critical zone at which designers can surface and subvert issues of multispecies relations, such as nonhuman instrumentalization.&nbsp;</p><p><a href="https://programs.sigchi.org/chi/2022/program/content/70460" rel="nofollow"><strong>Examining Narrative Sonification: Using First-Person Retrospection Methods to Translate Radio Production to Interaction Design</strong></a><strong>&nbsp; </strong>(journal article)<br><em>Jordan Wirfs-Brock (PhD candidate, Information Science); Alli Fam (reporter, New Hampshire Public Radio); </em><a href="/atlas/laura-devendorf" rel="nofollow"><em>Laura Devendorf </em></a><em>(faculty, ATLAS/Information Science); </em><a href="/atlas/brian-keegan" rel="nofollow"><em>Brian C Keegan </em></a><em>(faculty, Information Science).</em><br>This first-person, retrospective exploration of two radio sonification pieces illuminates the role of narrative in designing to support listeners as they learn to listen to data.</p><p><a href="https://programs.sigchi.org/chi/2022/program/content/69638" rel="nofollow"><strong>Sketching Across the Senses: Exploring Sensory Translation as a Generative Practice for Designing Data Representations</strong></a> (workshop)<br><em>Jordan Wirfs-Brock , (PhD candidate, Information Science); Maxene Graze (Data Visualization Engineer, MURAL), </em><a href="/atlas/laura-devendorf" rel="nofollow"><em>Laura Devendorf</em></a><em>&nbsp;(faculty, ATLAS/Information Science); Audrey Desjardins, (faculty, University of Washington); Visda Goudarzi (faculty, Columbia College Chicago); </em><a href="/atlas/mikhaila-friske" rel="nofollow"><em>Mikhaila Friske</em></a><em>, (PhD student, Information Science); </em><a href="/atlas/brian-keegan" rel="nofollow"><em>Brian C Keegan&nbsp;</em></a><em> (faculty, Information Science)</em>.<br>This workshop engages synesthesia to explore how translating between sensory modalities might uncover new ways to experience and represent data.&nbsp;</p><p><a href="https://programs.sigchi.org/chi/2022/program/content/69667" rel="nofollow"><strong>Making Access: Increasing Inclusiveness in Making </strong></a>(workshop)<br><em>Verena Fuchsberger (Post Doc, Center for Human-Computer Interaction, University of Salzburg), Dorothé Smit (Research Fellow, Center for Human-Computer Interaction, University of Salzburg), Nathalia Campreguer França (Research Fellow, Center for Human-Computer Interaction,University of Salzburg); Georg Regal (Scientist, AIT Austrian Institute of Technology); Stefanie Wuschitz (Mz. Baltazar’s Lab); &nbsp;Barbara Huber (Mz. Baltazar’s Lab); Joanna Kowolik (project manager, Happylab); </em><a href="/atlas/laura-devendorf" rel="nofollow"><em>Laura Devendorf</em></a><em>&nbsp;(faculty, ATLAS/Information Science); Elisa Giaccardi (faculty, Delft University of Technology); Ambra Trotto (Research Institute of Sweden)</em>.<br>In this one-day workshop, organizers aim to counteract the phenomenon that access to making (e.g., in makerspaces, fablabs, etc.) is not equally distributed, with certain groups of people being underrepresented (e.g., women*).</p><p>&nbsp;</p><h3>Associated PhD Students</h3><p><a href="https://programs.sigchi.org/chi/2022/program/content/72047" rel="nofollow"><strong>Augmented Reality and Robotics: A Survey and Taxonomy for AR-enhanced Human-Robot Interaction and Robotic Interfaces</strong></a><strong>&nbsp;</strong><br><a href="/atlas/ryo-suzuki" rel="nofollow"><em>Ryo Suzuki </em></a><em>(ATLAS/PhD&nbsp;</em>Computer Science '20; assistant professor,&nbsp;<em>University of Calgary); Adnan Karim, (MS student, University of Calgary); Tian Xia, (BS, Computer Science, University of Calgary); </em><a href="/atlas/hooman-hedayati" rel="nofollow"><em>Hooman Hedayati,</em></a><em> (ATLAS/PhD Computer Science ‘21), Nicolai Marquardt (faculty, University College London).&nbsp;</em><br>Researchers surveyed 460 research papers, formulating key challenges and opportunities that guide and inform future research in AR and robotics.</p><p><br>&nbsp;</p></div> </div> </div> </div> </div> <div>ATLAS researchers will present six published works and two workshops at the 2022 ACM Special Interest Group on Computer-Human Interaction (SIGCHI), the world’s preeminent forum for the field of human-computer interaction. The conference, commonly referred to as “CHI,” will be held hybrid-onsite April 30-May 6, 2022 in New Orleans.<br> </div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Thu, 28 Apr 2022 16:14:11 +0000 Anonymous 4317 at /atlas ACME Lab: Creating technologies to support creativity /atlas/2021/12/06/acme-lab-creating-technologies-support-creativity <span>ACME Lab: Creating technologies to support creativity</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2021-12-06T15:15:43-07:00" title="Monday, December 6, 2021 - 15:15">Mon, 12/06/2021 - 15:15</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/acme_lab.png?h=1b0115c6&amp;itok=g38Q-J5q" width="1200" height="800" alt="Hands playing HOT SWAP, a game where the controllers are reconfigurable."> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/168" hreflang="en">feature</a> <a href="/atlas/taxonomy/term/514" hreflang="en">gyory</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/1231" hreflang="en">uhr</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-row-subrow row"> <div class="ucb-article-text col-lg d-flex align-items-center" itemprop="articleBody"> <div><p>ATLAS recently released a new video that celebrates the ACME Lab and its commitment to designing technologies to support creatives. Directed by Professor Ellen Do, the lab researches computational tools for design, creativity, cognition, tangible and embedded interaction, and computing for health and wellness.<br> [video:https://vimeo.com/643703302]</p></div> </div> <div class="ucb-article-content-media ucb-article-content-media-right col-lg"> <div> <div class="paragraph paragraph--type--media paragraph--view-mode--default"> </div> </div> </div> </div> </div> </div> </div> <div>ATLAS recently released a new video that celebrates the ACME Lab and its commitment to designing technologies to support creativity. Directed by Professor Ellen Do, the lab researches computational tools for design, creativity, cognition, tangible and embedded interaction, and computing for health and wellness.<br> </div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Mon, 06 Dec 2021 22:15:43 +0000 Anonymous 4153 at /atlas RoomShift research: IEEE Computer Graphics and Applications magazine's cover story /atlas/2021/08/10/roomshift-research-ieee-computer-graphics-and-applications-magazines-cover-story <span>RoomShift research: IEEE Computer Graphics and Applications magazine's cover story</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2021-08-10T07:04:53-06:00" title="Tuesday, August 10, 2021 - 07:04">Tue, 08/10/2021 - 07:04</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/front_cover.png?h=be2e39de&amp;itok=tlEvm1RO" width="1200" height="800" alt="Front cover"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/168" hreflang="en">feature</a> <a href="/atlas/taxonomy/term/406" hreflang="en">gross</a> <a href="/atlas/taxonomy/term/422" hreflang="en">hedayati</a> <a href="/atlas/taxonomy/term/392" hreflang="en">leithinger</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/747" hreflang="en">suzuki</a> <a href="/atlas/taxonomy/term/340" hreflang="en">szafir</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-row-subrow row"> <div class="ucb-article-text col-lg d-flex align-items-center" itemprop="articleBody"> </div> <div class="ucb-article-content-media ucb-article-content-media-right col-lg"> <div> <div class="paragraph paragraph--type--media paragraph--view-mode--default"> <div> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/article-image/front_cover_1.png?itok=HA4kjivD" width="1500" height="1839" alt="Front cover"> </div> </div> </div> </div> </div> </div> </div> </div> </div> <div> THING Lab researchers, led by recent PhD graduate, Ryo Suzuki, developed a swarm of shape-changing robots that move furniture around a room, opening up new haptic ideas for virtual reality. </div> <script> window.location.href = `https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&amp;arnumber=9487522&amp;tag=1`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Tue, 10 Aug 2021 13:04:53 +0000 Anonymous 3951 at /atlas RoomShift: A room-scale haptic and dynamic environment for VR applications /atlas/2020/09/30/roomshift-room-scale-haptic-and-dynamic-environment-vr-applications <span>RoomShift: A room-scale haptic and dynamic environment for VR applications</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2020-09-30T12:18:19-06:00" title="Wednesday, September 30, 2020 - 12:18">Wed, 09/30/2020 - 12:18</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/roomshift-1.png?h=44b86d27&amp;itok=d1ld62VW" width="1200" height="800" alt="Person with VR goggles touches a table that has a Roomba with a mechanical scissor lift below. "> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/400" hreflang="en">THING</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/168" hreflang="en">feature</a> <a href="/atlas/taxonomy/term/406" hreflang="en">gross</a> <a href="/atlas/taxonomy/term/422" hreflang="en">hedayati</a> <a href="/atlas/taxonomy/term/392" hreflang="en">leithinger</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/1089" hreflang="en">roomshift</a> <a href="/atlas/taxonomy/term/747" hreflang="en">suzuki</a> <a href="/atlas/taxonomy/term/340" hreflang="en">szafir</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-row-subrow row"> <div class="ucb-article-text col-lg d-flex align-items-center" itemprop="articleBody"> </div> <div class="ucb-article-content-media ucb-article-content-media-right col-lg"> <div> <div class="paragraph paragraph--type--media paragraph--view-mode--default"> </div> </div> </div> </div> </div> </div> </div> <div>RoomShift is a haptic and dynamic environment that could be used to support a variety of virtual reality (VR) experiences. </div> <script> window.location.href = `https://techxplore.com/news/2020-09-roomshift-room-scale-haptic-dynamic-environment.html`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Wed, 30 Sep 2020 18:18:19 +0000 Anonymous 3253 at /atlas Clement Zheng speaks about dissertation on KGNU's "How on Earth Science Show" /atlas/2020/05/05/clement-zheng-speaks-about-dissertation-kgnus-how-earth-science-show <span>Clement Zheng speaks about dissertation on KGNU's "How on Earth Science Show"</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2020-05-05T15:09:50-06:00" title="Tuesday, May 5, 2020 - 15:09">Tue, 05/05/2020 - 15:09</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/clement_zheng.jpg?h=13924a2c&amp;itok=cZP17PR_" width="1200" height="800" alt="Clement Zheng"> </div> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/536" hreflang="en">newsbrief</a> <a href="/atlas/taxonomy/term/374" hreflang="en">phdstudent</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-row-subrow row"> <div class="ucb-article-text col-lg d-flex align-items-center" itemprop="articleBody"> </div> <div class="ucb-article-content-media ucb-article-content-media-right col-lg"> <div> <div class="paragraph paragraph--type--media paragraph--view-mode--default"> </div> </div> </div> </div> </div> </div> </div> <div>In an episode focused on students about to receive their PhDs in STEM-related fields, Clement Zheng speaks about his dissertation research, "Everyday Materials for Physical Interactive Systems," his graduate school experience and what he has planned next.<br> <br> </div> <script> window.location.href = `https://www.kgnu.org/howonearth/5/5/2020`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Tue, 05 May 2020 21:09:50 +0000 Anonymous 2901 at /atlas ATLAS research helps define the future of human-computer interaction /atlas/2020/05/01/atlas-research-helps-define-future-human-computer-interaction <span>ATLAS research helps define the future of human-computer interaction</span> <span><span>Anonymous (not verified)</span></span> <span><time datetime="2020-05-01T00:00:00-06:00" title="Friday, May 1, 2020 - 00:00">Fri, 05/01/2020 - 00:00</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/article-thumbnail/may2020_newsletter_photo7.jpg?h=2da5aabd&amp;itok=Uy5BLHvH" width="1200" height="800" alt="2020 Conference on Human Factors in Computing Systems logo"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/306" hreflang="en">IRON</a> <a href="/atlas/taxonomy/term/384" hreflang="en">SUPER</a> <a href="/atlas/taxonomy/term/400" hreflang="en">THING</a> <a href="/atlas/taxonomy/term/729" hreflang="en">alistar</a> <a href="/atlas/taxonomy/term/715" hreflang="en">brubaker</a> <a href="/atlas/taxonomy/term/923" hreflang="en">danielleszafir</a> <a href="/atlas/taxonomy/term/342" hreflang="en">devendorf</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/168" hreflang="en">feature</a> <a href="/atlas/taxonomy/term/426" hreflang="en">gach</a> <a href="/atlas/taxonomy/term/917" hreflang="en">gadiraju</a> <a href="/atlas/taxonomy/term/406" hreflang="en">gross</a> <a href="/atlas/taxonomy/term/422" hreflang="en">hedayati</a> <a href="/atlas/taxonomy/term/921" hreflang="en">kane</a> <a href="/atlas/taxonomy/term/593" hreflang="en">klefeker</a> <a href="/atlas/taxonomy/term/392" hreflang="en">leithinger</a> <a href="/atlas/taxonomy/term/731" hreflang="en">living matter</a> <a href="/atlas/taxonomy/term/919" hreflang="en">muehlbradt</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/915" hreflang="en">striegl</a> <a href="/atlas/taxonomy/term/747" hreflang="en">suzuki</a> <a href="/atlas/taxonomy/term/340" hreflang="en">szafir</a> <a href="/atlas/taxonomy/term/376" hreflang="en">unstable</a> <a href="/atlas/taxonomy/term/713" hreflang="en">wu</a> <a href="/atlas/taxonomy/term/641" hreflang="en">zheng</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default 3"> <div class="ucb-article-text" itemprop="articleBody"> <div><div>&nbsp; <p> </p><div class="imageMediaStyle medium_750px_50_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/medium_750px_50_display_size_/public/article-image/human-computer-interaction-hci-uhd-4k-wallpaper.jpg?itok=VsZkbnG2" width="750" height="422" alt="Drawing of human head with equations and numbers inside and outside."> </div> &nbsp;</div><p><span>Helping robots behave tactfully in group situations, pinpointing ways social media can avoid reminding the bereaved of their losses, blending modern technology with ancient weaving practices to improve&nbsp;smart textiles, </span>encouraging&nbsp;visually impaired children and sighted family members to learn Braille together through tangible blocks and computer games<span>—these are some of the topics covered in the nine&nbsp;papers and two workshops by researchers at CU «Ƶ’s ATLAS Institute that were accepted to CHI 2020, the world’s preeminent conference for the field of human-computer interaction.&nbsp;</span></p><p><span>Like so many other events, CHI 2020,&nbsp;</span>also known as ACM’s Conference on Human Factors in Computing Systems,<span> isn’t taking place this year, but the proceedings are published and faculty and students remain tremendously proud of their contributions. Commenting on their work, </span>ATLAS Director <a href="/atlas/mark-d-gross" rel="nofollow">Mark Gross</a> said, “The interactions we all have with hardware and software range from the absurd to the sublime. The field of human-computer interaction has more impact today than ever before, and ATLAS students and faculty are contributing at the highest levels. I’m immensely proud of this work.”</p><p><span>Researchers in the <a href="/atlas/unstable-design-lab" rel="nofollow">Unstable Design Lab</a> authored a remarkable four of the nine&nbsp;papers admitted to the conference, </span>two of which earned honorable mention, an accolade reserved for the top 5 percent of accepted conference papers. The <a href="/atlas/labscenters/thing-lab" rel="nofollow">THING</a>, Superhuman Computing, <a href="/atlas/labscenters/living-matter-lab" rel="nofollow">Living Matter</a>, <a href="/atlas/labscenters/acme-lab" rel="nofollow">ACME</a> and IRON labs also had papers accepted to the conference.&nbsp;</p><p>"Each of these papers is unique and forward-thinking," said&nbsp;<a href="/atlas/laura-devendorf" rel="nofollow">Laura Devendorf</a>, director of the Unstable Design Lab, of the researchers' papers.&nbsp;"They show&nbsp;new ways of both designing, engaging, but also recycling wearable tech devices. They not only present interesting design work, but present it in a way that ties in theories and practices from inside and outside our research community: from design for disassembly to ASMR channels on&nbsp;YouTube."</p><p><span>CHI 2020 was scheduled to take place April 25 – 30, in Hawaii. “I’m particularly disappointed for our </span>students. It’s a big opportunity for them and their careers to get that kind of exposure,” said&nbsp;<span>Devendorf.</span></p><p><span>In all, CHI 2020 received 3,126 submissions&nbsp;and accepted 760. In 2019, CHI accepted five ATLAS papers, including three from the Unstable Design Lab and two from the Superhuman Computing Lab.</span><br> &nbsp;</p><h2><span>CHI 2020 p</span><span>apers, position papers and workshops by ATLAS faculty and students</span> <div class="align-right image_style-medium_750px_50_display_size_"> <div class="imageMediaStyle medium_750px_50_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/medium_750px_50_display_size_/public/article-image/chi-logo-eps-white-background-2000px.jpg?itok=uHhLB3nf" width="750" height="390" alt="2020 Conference on Human Factors in Computing Systems logo"> </div> </div> </h2><h3><br><span>Unstable Design Lab</span></h3><p><strong><a href="http://unstable.design/wp-content/uploads/2020/04/chi20c-sub9178-cam-i16-2.pdf" rel="nofollow">Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency</a> [Honorable Mention Award]</strong><br><em><a href="/atlas/laura-devendorf" rel="nofollow">Laura Devendorf </a>(ATLAS/INFO Faculty), Katya Arquilla (Aerospace PhD Student), Sandra Wirtanen,&nbsp; Allison Anderson (Aerospace Faculty), Steven Frost (Media Studies Faculty)&nbsp;</em><br><span>By broadening the idea of who and what is considered “technical,” this paper examines the ways HCI practitioners, engineers and craftspeople can productively collaborate.&nbsp;</span></p><p><strong><span><a href="http://unstable.design/wp-content/uploads/2020/04/CHI2020_designMemoirs.pdf" rel="nofollow">Making Design Memoirs: Understanding and Honoring Difficult Experiences</a></span> [Honorable Mention Award]</strong><br><span><em><a href="/atlas/laura-devendorf" rel="nofollow">Laura Devendorf </a>(ATLAS/INFO) Faculty), Kristina Andersen, Aisling Kelliher</em><br> How can we design for difficult emotional experiences without reducing a person’s experience? In this paper three researchers design objects that illustrate their personal experiences as mothers to gain a deeper understanding of their individual struggles.</span></p><p><strong><span><a href="http://unstable.design/wp-content/uploads/2020/04/chi20c-sub2165-cam-i16.pdf" rel="nofollow">Unfabricate: Designing Smart Fabrics for Disassembly</a></span>&nbsp;</strong>&nbsp;<br><span><em><a href="/atlas/shanel-wu" rel="nofollow">Shanel Wu</a> (ATLAS), <a href="/atlas/laura-devendorf" rel="nofollow">Laura Devendorf </a>(ATLAS/INFO)</em><br> Being mindful of the massive waste streams for digital electronics and textiles, HCI researchers address sustainability and waste in smart textiles development through designing smart textile garments with reuse in mind.</span></p><p><strong><span><a href="http://unstable.design/wp-content/uploads/2020/04/chi20c-sub8313-cam-i16.pdf" rel="nofollow">What HCI Can Learn from ASMR: Becoming Enchanted with the Mundane</a></span>&nbsp;&nbsp;</strong><br><span><em><a href="/atlas/jolie-klefeker" rel="nofollow">Josephine Klefeker</a> (ATLAS, TAM undergraduate), <a href="/atlas/libi-striegl" rel="nofollow">Libi Striegl</a> (Intermedia Art, Writing and Performance), <a href="/atlas/laura-devendorf" rel="nofollow">Laura Devendorf</a> (ATLAS/INFO)</em><br> Researchers introduced the online subculture of </span>autonomous sensory meridian response (ASMR) videos, showing people slowly interacting with objects and whispering into microphones and triggering a tingling bodily sensation in viewers and listeners, as a source of inspiration for wearables and experiences of enchantment, to cultivate deeper connections with our mundane and everyday environments.</p><h3><br><span>IRON Lab</span></h3><p><strong><span><a href="https://www.researchgate.net/publication/340849591_Comparing_F-Formations_Between_Humans_and_On-Screen_Agents" rel="nofollow">Comparing F-Formation</a></span><span><a href="https://www.researchgate.net/publication/340849591_Comparing_F-Formations_Between_Humans_and_On-Screen_Agents" rel="nofollow">s between Humans and On-Screen Agents </a></span>&nbsp;</strong><br><em><a href="/atlas/hooman-hedayati" rel="nofollow">Hooman Hedayati </a>(PhD student, Computer Science), James Kennedy, <a href="/atlas/dan-szafir" rel="nofollow">Daniel Szafir</a></em><br> While humans most often learn to interpret social situations and adjust their behavior accordingly, robots must be programmed to do so. This paper explores ways for robots to detect and predict the position of individuals in human conversational groups in order to more fluidly interact and participate in a conversation with them. <a href="/atlas/f-formations" rel="nofollow">More information</a></p><h3><span>THING Lab &amp; ACME Lab</span></h3><p><strong><a href="https://ryosuzuki.org/publications/chi-2020-roomshift.pdf" rel="nofollow">RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots</a></strong><br><em><a href="/atlas/ryo-suzuki" rel="nofollow">Ryo Suzuki</a>, <a href="/atlas/hooman-hedayati" rel="nofollow">Hooman Hedayati</a>, (both PhD student, CS), <a href="/atlas/clement-zheng" rel="nofollow">Clement Zheng</a> (ATLAS PhD candidate), James Bohn (undergraduate, CS), <a href="/atlas/dan-szafir" rel="nofollow">Daniel Szafir</a>, <a href="/atlas/ellen-yi-luen-do" rel="nofollow">Ellen Yi-Luen Do</a>, <a href="/atlas/mark-d-gross" rel="nofollow">Mark D. Gross</a>, <a href="/atlas/daniel-leithinger" rel="nofollow">Daniel Leithinger</a> (all ATLAS faculty)</em><br> With applications in virtual tours and architectural design, this project dynamically synchronizes virtual reality with the physical environments by rearranging objects using a small swarm of robots able to elevate and relocate tables, chairs and other objects. When users can sit on, lean against, touch and otherwise interact with objects in a virtual scene, it provides more a fuller immersion in the virtual world than purely visual VR. <a href="/atlas/roomshift" rel="nofollow">More information</a></p><h3><span>Living Matter Lab&nbsp;</span></h3><p><strong><a href="https://dl.acm.org/doi/abs/10.1145/3334480.3381817" rel="nofollow">Semina Aeternitatis: Using Bacteria for Tangible Interaction with Data</a></strong><br><em><a href="/atlas/mirela-alistar" rel="nofollow">Mirela Alistar</a> (ATLAS), Margherita Pevere</em><br> An exploration of the potential of DNA molecules to enable new ways for humans to interact with their stories and memories via a physical interface. The project involved encoding an elderly woman's written memories into precisely sequenced DNA and then splicing the code into the genome of a microorganism. The transformed bacteria then replicated, creating billions of facsimiles of the woman's memories. The resulting biofilm was presented in an exhibition as a sculpture. (CHI '20: Extended Abstracts)</p><h3><span>Superhuman Computing Lab&nbsp;</span></h3><p><strong>BrailleBlocks: Computational Braille Toys for Collaborative Learning</strong><br><em><a href="/atlas/vinitha-gadiraju" rel="nofollow">Vinitha Gadiraju</a>, <a href="/atlas/annika-muehlbradt" rel="nofollow">Annika Muehlbradt</a>, and Shaun K. Kane (ATLAS/CS)</em><br> BrailleBlocks tactile gaming system encourages visually impaired children and their sighted family members to learn Braille together through tangible blocks and pegs and an iPad application with interactive educational games. <a href="/atlas/brailleblocks" rel="nofollow">More information.</a></p><h3><span>ATLAS PhD Student&nbsp;in External Labs</span></h3><p><strong><a href="https://cmci.colorado.edu/idlab/assets/bibliography/pdf/Gach2020TSC.pdf" rel="nofollow">Experiences of Trust in Postmortem Profile Management</a></strong><br><em><a href="/atlas/catherine-gach" rel="nofollow">Katie Z. Gach</a> (ATLAS PhD Student), Jed Brubaker (INFO Faculty)</em><br> Managing Facebook pages for loved ones after their death is fraught with difficulty, according to this paper. While Facebook has created the ability for users to appoint post-mortem managers, called legacy contacts, Facebook gives them limited authority over the content, making them feel distrusted by the social network (Published in Transactions on Social Computing, invited for presentation at CHI 2020)</p><h3><span>Workshops Organized</span></h3><p><strong><a href="https://hci-uncertainty.github.io/" rel="nofollow">Embracing Uncertainty in HCI</a></strong><br><em>Robert Soden (ATLAS alumnus), <a href="/atlas/laura-devendorf" rel="nofollow">Laura Devendorf</a> (ATLAS/INFO&nbsp;faculty), Richmond Y. Wong, Lydia B. Chilton, Ann Light, Yoko Akama</em><br> This workshop explores the many ways uncertainty appears in research&nbsp;and the different types of responses that HCI has to offer. Outcomes of the workshop include exercises designed to evoke uncertainty in participants, concept mappings and a collection of essays developed by participants.</p><p><strong><a href="https://asian-chi.github.io/2020/" rel="nofollow">Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures</a>&nbsp;</strong><br><a href="/atlas/ellen-yi-luen-do" rel="nofollow"><em>Ellen Yi-Luen Do</em></a><em>(ATLAS faculty) among many others listed <a href="https://programs.sigchi.org/chi/2020/program/content/32366" rel="nofollow">here</a></em><br> This symposium showcases the latest HCI work from Asia and those focusing on incorporating Asian sociocultural factors in their design and implementation. In addition to circulating ideas and envisioning future research in human-computer interaction, this symposium aims to foster social networks among researchers and practitioners and grow the Asian research community.</p><h3>Workshop Papers</h3><p><strong><span><a href="https://cmci.colorado.edu/visualab/" rel="nofollow">Toward Effective Multimodal Interaction in Augmented Reality</a></span></strong><br><em>Matt Whitlock (CS student), <a href="/atlas/daniel-leithinger" rel="nofollow">Daniel Leithinger</a> (ATLAS faculty), <a href="/atlas/danielle-szafir" rel="nofollow">Danielle Albers Szafir</a> (ATLAS faculty/INFO affiliate faculty)</em><br> This paper on envisioning future productivity for immersive analytics was accepted to the Immersive Analytics workshop at CHI 2020.</p><p><strong>Virtual and Augmented Reality for Public Safety</strong><br><em><a href="/atlas/cassandra-goodby" rel="nofollow">Cassandra Goodby</a> (CTD student)</em><br> This paper explores potential applications of AR and VR technologies, haptics and voice recognition for first-responders. It&nbsp;was accepted to the Everyday Proxy Objects for Virtual Reality workshop at CHI 2020.</p><p><strong>Mental Health Survey and Synthesis</strong><a href="http://https://tmilab.colorado.edu/" rel="nofollow"><strong>​</strong></a><br><em><a href="/atlas/cassandra-goodby" rel="nofollow">Cassandra Goodby</a> (CTD student)</em><br> This paper&nbsp;on&nbsp;tools and technologies available through mental health applications was accepted to the Technology Ecosystems: Rethinking Resources for Mental Health workshop at CHI 2020.</p><p>&nbsp;</p></div> </div> </div> </div> </div> <div>At a time when the field of human-computer interaction is becoming more important than ever, ATLAS researchers are making substantial contributions, contributing nine papers and two workshops to CHI '20.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Fri, 01 May 2020 06:00:00 +0000 Anonymous 2529 at /atlas