A stylus hovers over a screen featuring a physics diagram

Textbooks come alive with new, interactive AI tool

Nov. 1, 2024

ATLAS assistant professor, Ryo Suzuki, makes textbooks more interactive with AI-powered tools that turn diagrams into effective simulations for more personalized and immersive learning.

CHI 2022 logo

ATLAS@CHI2022

April 28, 2022

ATLAS researchers will present six published works and two workshops at the 2022 ACM Special Interest Group on Computer-Human Interaction (SIGCHI), the world’s preeminent forum for the field of human-computer interaction. The conference, commonly referred to as β€œCHI,” will be held hybrid-onsite April 30-May 6, 2022 in New Orleans.

hapticbots

HapticBots give form to virtual surfaces

Oct. 14, 2021

In virtual reality, when you reach out and try to touch a visible surface, it normally isn't there. Using a swarm of Rubik's Cube-sized, shape-changing robots, the illusion becomes physical.

Front cover

RoomShift research: IEEE Computer Graphics and Applications magazine's cover story

Aug. 10, 2021

THING Lab researchers, led by recent PhD graduate, Ryo Suzuki, developed a swarm of shape-changing robots that move furniture around a room, opening up new haptic ideas for virtual reality.

drone with expandable protective cage that deploys based on proximity to solid objects

Pufferfish-inspired robot could improve drone safety

Oct. 20, 2020

Pufferbot is an aerial robot with an expandable protective structure that deploys to encircle the drone and prevent the drone's rotors from coming in contact with obstacles or people.

Person with VR goggles touches a table that has a Roomba with a mechanical scissor lift below.

RoomShift: A room-scale haptic and dynamic environment for VR applications

Sept. 30, 2020

RoomShift is a haptic and dynamic environment that could be used to support a variety of virtual reality (VR) experiences.

Photo of PufferBot

PufferBot: A flying robot with an expandable body

Aug. 24, 2020

TechXplore writes about PufferBot, an actuated, expandable structure that can be used to fabricate shape-changing aerial robots.

2020 Conference on Human Factors in Computing Systems logo

ATLAS research helps define the future of human-computer interaction

May 1, 2020

At a time when the field of human-computer interaction is becoming more important than ever, ATLAS researchers are making substantial contributions, contributing nine papers and two workshops to CHI '20.

Pooto of Ryo Suzuki looking at LiftTiles

3. Engineers develop LiftTiles, a scale shape-changing interface

April 7, 2020

Engineers from the ΊωΒ«ΝήΚΣΖ΅, Keio University, and the University of Tokyo have developed LiftTiles, a modular shape display that fits inside a room.

Photo of LiftTiles

LiftTiles Turn Walls and Floors Into Reconfigurable Structures on Demand

April 7, 2020

Computer scientists from the ΊωΒ«ΝήΚΣΖ΅ have developed a scalable shape display for walls and floors that produce reconfigurable structures on demand.

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