THING
- 11 ATLAS community members have contributed to work featured at the 22nd annual ACM Interaction Design and Children (IDC) Conference to be held on June 19-23, 2023 at Northwestern University in Chicago, Illinois. IDC is the
- We are happy to announce that 19 members of the ATLAS community contributed to work accepted for the 2023 ACM CHI Conference on Human Factors in Computing Systems, taking place in Hamburg, Germany, April 23–28.Accepting fewer
- Researchers from ATLAS Institute's Unstable Design, THING, Living Matter and Superhuman Computing labs presented four papers, including three that received “Honorable Mention” awards, at the ACM conference on Designing Interactive Systems (DIS '22).
- Prior psychology findings show humans can communicate distinct emotions solely through touch. In this award-winning work presented at DIS'22, THING Lab researchers hypothesize that similar effects might also be apply to robotic touch.
- SIGGRAPH sat down with Purnendu, a PhD student in the ATLAS Institute and a researcher at Meta Reality Labs, to talk about his team’s SIGGRAPH 2021 Labs project, “Electriflow: Augmenting Books With Tangible Animation Using Soft Electrohydraulic Actuators.” The team's actuator technology strives to augment animation within physical books.
- In virtual reality, when you reach out and try to touch a visible surface, it normally isn't there. Using a swarm of Rubik's Cube-sized, shape-changing robots, the illusion becomes physical.
- Imagine opening up a book of nature photos only to see a kaleidoscope of graceful butterflies flutter out from the page. Such fanciful storybooks might soon be possible thanks to the work of a team of designers and engineers at CU «Ƶ’s ATLAS Institute.
- ATLAS researchers have 10 published works and one special interest group associated with the CHI 2021 conference, the world’s preeminent conference for the field of human-computer interaction. Held virtually, CHI 2021, also known as ACM’s Conference on Human Factors in Computing Systems, took place May 8-13.
- RoomShift is a haptic and dynamic environment that could be used to support a variety of virtual reality (VR) experiences.
- At a time when the field of human-computer interaction is becoming more important than ever, ATLAS researchers are making substantial contributions, contributing nine papers and two workshops to CHI '20.