gyory

  • Art and Demo Exhibition Venue building on the harbor in Cork, Ireland
    Research from 12 members of the ATLAS community including faculty, alumni and students is featured at the 18th ACM International Conference on Tangible, Embedded and Embodied Interaction.
  • tiny cardboard arcade game on table
    In keeping with the spirit of its name, a team at the «Ƶ’s ACME Lab has created an ‘outlandish’ platform for DIYers to craft Tinycade games and setups.
  • Two cardboard Tinycade consoles.
    ATLAS Institute PhD candidate Peter Gyory passed his comprehensive exam on August 18. His work on his dissertation, “Developing Tools to Support Approachable Game Controller Design,” is overseen by committee members, Professor Ellen Do, Associate Professor Amy Banic, Associate Professor Joel Swanson, Michael Rivera, Patrick LeMieux and Professor Mark Gross.
  • two cardboard tinycades side by side
    Like many people across Colorado, Peter Gyory spent the height of the COVID-19 pandemic sitting at home with nothing to do. Then the ATLAS-based PhD candidate and game designer looked around his apartment: “I was surrounded by cardboard. I thought: ‘How could I make a game out of that?’”
  • Two hands  playing on tinycade cardboard consoles
    ATLAS PhD student Peter Gyory's research aims to bridge the gap between game developers and Alt Controls through the use of everyday materials and crafting techniques.
  • Two hands  playing on tinycade cardboard consoles
    Tinycade is a platform designed to help game designers build their own mini arcade games by hand. With this platform, one can craft functioning game controllers out of everyday materials such as cardboard and toothpicks.  In this pictorial, the authors discuss the functionality of Tinycade and showcase three games that demonstrate the variety of controls possible with this platform.
  • cardboard controls for gaming
    Researchers from ATLAS Institute’s ACME Lab will present one pictorial and two Graduate Student Symposium papers at the 14th ACM Creativity & Cognition (C&C), which will take place June 20-23 in Venice, Italy. The theme of this year's conference is "Creativity, Craft and Design."
  • composite of images illustrating ctrl.alt.gdc winners
    Miniature cardboard arcades, ketchup and mustard bottle game controllers, physically mining for cryptocurrency and manic pizza, candy and gold stock trading over the phone: These are the concepts behind four games developed
  • A Tinycade console with a hand gripping a "claw" controller
    Limited by materials available at home during the pandemic, ATLAS PhD student Peter Gyory and a team of ACME Lab researchers developed Tinycade—a platform for DIY game controllers that anyone, including novices, can use to design and build arcade-like games using household materials such as cardboard, mirrors and hot glue.
  • Hands playing HOT SWAP, a game where the controllers are reconfigurable.
    ATLAS recently released a new video that celebrates the ACME Lab and its commitment to designing technologies to support creativity. Directed by Professor Ellen Do, the lab researches computational tools for design, creativity, cognition, tangible and embedded interaction, and computing for health and wellness.
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